Minefield

  1. The title of the tool 
Minefield 

2. The learning objective of the tool 
Learning by doing  Experiential Learning  Leadership managment  Increasing the group dynamics among players/participants  -Development of self-confidence 

3. Target Group 
Mixed gender groups that include visually impaired individuals 

4. Duration of the Tool 
30’ Activity duration  30’ Debrief duration  Total 60’ 

5. Preparation (Preparation before the implementation, needed materials etc.) 
Place: Outdoor or closed areas  Equipment:  Equipments such as balls or cups  Blinfold 

6. Instructions to implement the tool 
The participants are separated into two teams. Each team is consisting of 2 people. Also, 2 referees should be elected by the teams at the beginning of the game.  Basic rules of the game:  Equipment is distributed in various parts of the floor from one end of the activity area to the other.  One person from the team is selected and their eyes are blindfolded. The other teammate guides his partner and gives various instructions to reach the target from the minefield.  The guide should not touch his partner. After crossing the minefield (ie the activity area), the partners change places.  If a mine is touched during the game, the partners switch places and the game is over.  Whichever team reaches the goal the most in 10 minutes, that team wins. 

7. Skills – SDGs – Key Competences Chart 
SDG 1: Reducing Inequalities  SDG 5: Gender Inequalities 

8. Sum Up / Debriefing / Reflection at the end of the implementation 
After the end of the game; you can do the following parts:  1. Reflection  2. Presenting the theory of gender, gender sensitivity learning and reducing of inequalities and its impact on one’s life  3. Evaluation. Reflection: 
You can ask reflective questions about how gender plays or doesn’t play a role in your choices. For example: it was easier to direct female actors, etc. 

– Chart of the Section 7: 


Reinforced skills 
(Empathy, Communication etc.) 

SDGs targeted 
(SDG4 – Quality in Education etc.) 

Erasmus+ Key Competences 
(Learning to Learn, Social Competences etc.) 
Self-Awareness Gender Inequalities Learning to Learn 
Empathy  Self-Confidence Reducing Inequalities Social Competences 
Gender Sensitivity Civic Competences 
Communication 
Leadership and Cooperation 

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