The title of the tool | cockfighting |
• The learning objective of the tool | • See perseverance as an entrepreneurial trait — who will stay in business. • Understand the harsh reality and unfair competition |
• Target Group | It is intended for both children and adults |
• Duration of the Tool | 10-15 мин |
• Preparation (Preparation before the implementation, needed materials etc.) | Outdoor or indoor play area |
• Instructions to implement the tool | The participants are distributed in the play area in pairs approximately equal in strength and dexterity, with hands on the waist and standing on one leg. At a given sign-fight-they jump (click) on one leg and hit each other with the shoulder. participant of the pair will stand on both feet out of the game. The winner is the pair that will be the last to stay in the game. |
• Skills – SDGs – Key Competences Chart | 5-gender equality – All forms of violence are eliminated. 10-Reduce Inequality-Ensure Equal Opportunities and Reduce Inequality and Discriminatory Practices |
• Sum Up / Debriefing / Reflection at the end of the implementation | Competitive spirit, strengthening their own capacities |
• Any tips / suggestions to the trainers for the further implementations | Be careful that the players do not act too aggressively, so as not to hurt each other |
• Resources / References | Spatial conditions |
Chart of the Section 7:
• Reinforced skills (Empathy, Communication etc.) | • SDGs targeted (SDG4 – Quality in Education etc.) | • Erasmus+ Key Competences (Learning to Learn, Social Competences etc.) |
communication | 10-reduced inequalities | Accepting defeat |
5-gender equality | Organizational skills | |
Physical endurance |