Basics of Social Development

The title of the toolBasics of Social Development
The learning objective of the tool– To raise awareness of involvement and non-discrimination- To promote teamwork- To teach sports skills (if basketball is used)- To raise awareness of the condition and feelings of excluded people
Target Group10-20 participants, 15- 30 years old
Duration of the Tool60 Minutes
Preparation (Preparation before the implementation, needed materials etc.)Prepare the field in advance, and spread the objectives around. Print and cut roles:- Take all objects outside of the border of the playground. (Half of the pax) – Take all objects in the middle of the playground (The other half of the playground) – Walk around and do nothing. You can help only if someone asks you (One participant) Needed Materials:Any objects – balls, cones – at least same number as participants or 1 and 1/2 times more
Instructions to implement the toolTake participants to the already organised playfield. They will find their spread objects on the ground everywhere. Ask them not to touch them. Gather them in a circle and give them to pick up one “top secret mission” per person, then explain the rules: – one object at a time- no kicking of objects- no throwing- no talking- not avowed to steal objects from other participants’ hands Then start the game. In the beginning, all of the participants will run to fulfil their tasks. After 5 mins, give them a 1 min break and let them talk. Start the game again, and after 3- 4 mins, retake a break and let them find a strategy to finish. Start again. If needed, give one or two more breaks. Some of the participants will come up with the idea of just fulfilling the tasks one after another. At the end of the game, invite participants to the debriefing of the game.  To print and cut before the session: – Take all objects in the corners of the playground.- Take all objects in the middle of the playground.- Walk around and do nothing. You can help only if someone asks you.- Take all objects in the middle of the playground.
Skills – SDGs – Key Competences ChartSDG 10: Reducing Inequalities
Sum Up / Debriefing / Reflection at the end of the implementationQuestions you prepared for your debriefing session related to the topic: What happened during the game?How did you feel?Was any difference between the beginning and after the breaks?Did you learn something new?How did the teamwork start?Did you listen to each other?There was one special role in the game? Did you notice it? 
Any tips / suggestions to the trainers for the further implementationsAs this game is focusing on teamwork and communication barriers/opportunities, you can give a thematic input about communication and behaviour types to direct participants’ thematic universe into Conflict Resolution.
Resources / Referenceshttps://kilmanndiagnostics.com/overview-thomas-kilmann-conflict-mode-instrument-tki/ 
  • Chart of the Section 7:
Reinforced skills (Empathy, Communication etc.)SDGs targeted(SDG4 – Quality in Education etc.)Erasmus+ Key Competences(Learning to Learn, Social Competences etc.)
Communication SkillsSDG 10: Reducing InequalitiesSocial Competences

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